Kaiju Station: UE5

Intro cinematic that plays on executable launch

6 million + nanite asset. Instance 4x to flesh out the belly of the beast.

6 million + nanite asset. Instance 4x to flesh out the belly of the beast.

Inside the growth looking out towards platform.

Inside the growth looking out towards platform.

Level blueprint that showcases Lumen's GI update frequency

Modular kit used to build entire envio.

Modular kit used to build entire envio.

platform wall tiles created with substance designer

platform wall tiles created with substance designer

platform ground tiles created with substance designer

platform ground tiles created with substance designer

UE5 emissives FTW!

visualization of lumen's surface cache

visualization of lumen's surface cache

Kaiju Station: UE5

Updated an old scene to take advantage of Unreal Engine 5 lumen lighting and nanite features.

This can run at 4K 60fps using Lumen's software detail tracing. (no RTX card required)
Alien growth is a 6 million poly model leveraging nanite. Instanced at least 6x in the scene, nanite doesn't break a sweat!

Imported a couple megascan props for simple set dressing and decal usage. (garbage can and bag, floor garbage, power box, power terminal, and tile used in hallway). All other assets created by me.

Explore it for yourself -- grab the executable of this environment from my itch.io page https://3djon.itch.io/kaiju-station